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 Wolfenstein 3D v4.8

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The Messer
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PostSubject: Wolfenstein 3D v4.8   Wolfenstein 3D v4.8 EmptyWed Jul 23, 2008 6:12 am

Wolfenstein 3D v4.8 Wolfenstein%20v4

From the looks of it, the dev's been working overtime to ensure our next Nazi pwning sessions go unhindered, and even faster.

This new build introduces a boatload of changes and improvements, starting with the addition of VSync, which should smooth out the game's graphics and minimize the ghosting experienced in previous builds. Quick saves and cheat support have also been added. Here are the rest of the details of this homebrew game's latest changelog:

* Fixed Music. Only slight discrepancy in-game. Now proper Tempo too.
* Fixed Sounds. Guards voices are now normal pitch and tempo.
* Fixed Guards voices not finishing alert call & Death shout. They now say the full alert shout and full death shout sounds.
* Fixed bug in game loader where it wouldn't start if you had your game cpu speed set to 333mhz in xmb.
* Added Vsync. Game graphics are a lot smoother now, with a lot less ghosting.
* Added ability to change weapons in-game.
* Fixed crackling sound when pressing the door open button. Now doesn't crackle at all.
* Added ability to change between either Analog or Dpad for movement in-game.
* Added in-game quick save & quick load.
* Added cheat support. These must be done in-game by holding set buttons. (see cheats.txt for list of cheats)
* Fixed bug in gameloader where you sometimes couldn't hear gunshot sound on game select.
* Fixed bug in gameloader that made it sometimes start the wrong game.
* Slight Code clean-up.

Zack notes that Wolfenstein 3D v4.8 appears to be most stable when played on PSPs using custom firmware 4.01 M33-2. Full details on the game's new control scheme and installation are available in the file bundle's "readme" and "controls" documents.

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